From the northeastern corner, a ramp leads further up to the east, where another Falmer lurks at the top. Continuing on to the north, the path returns to Dwarven-built chambers, with another Falmer patrolling the area. There will be four Falmer within this room. In the room you will find a single Spider Worker. As you try to help, you will be blasted unconscious. To the left (south) is an expert-level gate protecting a single chest containing meager loot. If you did not already loot the Crystal from the Gloomlurker, head back to the body and get it. To the right (east), a ramp leads upward. To the right (south) is a stairway that leads down to the right (west). Dispatch the Chaurus and continue down the passageway. Once you awaken, you will see that Mirabelle is injured (though not fatally) and that Savos is gone and the quest Containment will begin. Continue following the tunnel until the passage widens into an area with a Chaurus and a Falmer in it. Posted on December 29, 2011 by auluftwaffles. In his remains, you will discover a log which mentions a Focusing Crystal and the Oculory as well as a key that unlocks the complex. He angrily wants to know what has been done at the College or what the College has to cause such an interference. Back in the main room, at the northern end of the west wall is one last corridor. Immediately after entering the first room, you will be given a quest to search for the Synod researchers. He says to follow him and he'll explain on the way. Reading the log reveals who exactly was here (an attendant on behalf of the First Adjunct Oronrel) and what he was doing (delivering a new Focusing Crystal to the Oculory). Find guides to this trophy here. Another Dwarven sphere is along the walkway on the other (northern) side of the room. Find guides to this achievement here. Note that, if Mirabelle is hit, she will not speak to Ancano, and the quest cannot continue. To the right (north), on the right side is an alcove with a novice-locked chest. Back on the main path, to the west, the ceilings are higher and the chambers more impressive as a huge gallery with a flooded sunken central area is reached. The way across is a narrow ledge to the left hand side. Swift action must be taken, and capabilities must be proven. Jump to: navigation, search. When you ask her about the staff, she will begin to get evasive, but keep pushing her and she will eventually tell you that she does not know where is actually is, but that some Imperials from the Synod came by and eventually left empty-handed, though not before finding out that the ruins of Mzulft held the answer to finding the Staff of Magnus. Revealing the Unseen achievement in The Elder Scrolls V: Skyrim Special Edition: Complete "Revealing the Unseen" - worth 10 Gamerscore However... Paratus Decimius is behind this door, and unlocks it when he hears it being tried. Decimius finally reveals its location: Labyrinthian. Either Paratus will respond with new dialogue or a quest message will appear stating the stage has been completed. There are some nice potions, ingots, and arrows on the wall shelves as well. Take your favorite fandoms with you and never miss a beat. Once the beams of light are in place, press each of the buttons until the lenses located on the ceiling are aligned with the light. The doors on the left are visibly booby trapped, so it is best to stand to the right of them when opening them, or else to undo the trap trigger on the bottom right of the door. When this happens, go to speak to Paratus for the results. Turning left (north), the path comes to a short wall with a room behind. The room is a dead end, but inside it is another spider, then a vein of moonstone ore and a chest. Paratus may not open the door once enemies are killed, and the door cannot be unlocked with the key. Almost immediately past the shadowy part of the passage, will be a tripwire that triggers a rockfall up ahead. Another door to the left (north) leads to a more natural cavern with elements of Dwemer architecture still visible. You will be at the base of a ramp with destroyed Dwarven Constructs. On the right (north) side is an expert-locked door with a chaurus behind it. This can be fixed by reloading the last save and dismissing the follower. Now the key may be used to open the second door. The room contains several more Falmer. Behind it is a chest containing valuable loot and the Mzulft Observatory key, which is necessary to open the doors to the west. ... Skyrim Wiki is a Fandom Gaming Community. In the Mzulft Aedrome, after Paratus Decimius opens the door to the Oculory, he may stand there, even after telling him about the Focusing Crystal, and he expects to be followed. Finished with Augur of Dunlain, but Revealing The Unseen won't start!? A dead Synod Researcher has some random loot. Kill all Falmer in this room. Go round the Falmer tent and continue following the tunnel and you will find another, bigger living area with two Falmer (one Skulker). Next to the chest is a Mzulft room key. You now need to focus the Crystal until the three beams of light being emitted from it are shining towards the centre of each of the tracks on the ceiling. Leave the Hall of the Elements and go find Mirabelle. In the room, there is a locked gate to the left (expert) and the exit to the right. The ruins of Mzulft are located in the eastern part of Skyrim and if you haven't discovered it yet, it would be best to begin in Kinesgrove. The exit is the door opposite where the chest was. If the Oculory puzzle is attempted during nighttime, there will be no beam, an issue that has been mistaken as a bug. Up a sloping passage to the north is a trip wire that releases a pile of rocks. Revealing the Unseen (10 points/Bronze) Bugs. Exit the dungeon and head back to the college. Skyrim; Fallout 4; Skyrim Special Edition; Fallout New Vegas; Oblivion; Fallout 3; The Witcher 3; Stardew Valley; Dragon Age: Origins; Monster Hunter: World; Morrowind; ... Ch 44 Revealing the Unseen - Josue Valjoux the Dragonborn; Ch 44 Revealing the Unseen - Josue Valjoux the Dragonborn. An adept-level gate there can be unlocked for some nice loot. When fighting the Centurion Sphere (Master), it might not get through the door because of its size, which can be used to an advantage. If you time it right you can retreat and use the rockfall to damage the Chaurus for you. The cradle can be found in the middle of the room, atop some supports. College of Winterhold Other NPC's are stuck outside too, haha. You can teleport her to you using the following console commands: prid 0001C1B9; moveto player Further down, the passage will open into another cavern with a couple of Chaurus in it. Find Mirabelle and she will ask you to find Savos who was actually engulfed by the explosion. From the doors, a ramp leads up to the east. There is nothing of interest in the lower part except for two Dwarven automatons. The path continues winding east and north with more spiders, until two huge gold doors are encountered. Beyond it is a mechanical corridor with several more Dwarven automatons near the far end. To the right is a dead end. He believes the Dragonborn will prevail. Back at the last T intersection, to the north is another door. Revealing the Unseen is a quest available in The Elder Scrolls V: Skyrim in which the Dragonborn must locate and recover the Staff of Magnus, the counterpart to the Eye of Magnus inside the College of Winterhold. Turn left at the top and head towards a locked gate (adept) in front of you. Continue down the passage and you will come to a cavern with some scaffolding and a Chaurus there. Two locations are pointed out, one being the College (because of the Eye) and the other being Labyrinthian, where the [Staff of Magnus (item)|Staff of Magnus]] is located. https://skyrim.gamepedia.com/Revealing_the_Unseen_(quest)?oldid=140412. The ruins are located south-east of Windhelm and north-west of Stony Creek Cave. College of Winterhold main quest (you do this by hitting alt+tab, clicking skyrim on the bar, hitting the windows key to bring up the start menu, and then clicking anywhere not on the start menu. The thing is that I play Skyrim on Xbox 360, and the solutions that were mentioned there were all solutions to the PC . Hi, i've been trying to start this quest since 2 days ago and i cannot find a way to start it, i reloaded older saves multiple time, i also tryed to start the quest using the console (setstage), nothing worked and i cannot find anything else fixing that issue than the things i already tryed. This puzzle occurs when you are in the Mzelft Oculory and you need to adjust the focus crystal. The doors at this corridor's end lead to the Mzulft Aedrome. Possible workaround for the above bug: By advancing the time to daytime, saving, and then quitting the game, it may be possible to reload the saved game and have all beams back, and the crystal can be moved again. Walkthrough []. A possible solution is to enter the command, If the abovementioned solution does not work using the command. In the first room, there will be a Falmer patrolling. From Skyrim Wiki. He strolls along the corridor leading to a giant Dwarven armillary sphere. Go back up the stairs and turn left and open the door there. This ends this quest and begins the quest, "Containment.". You will need to kill all four as … Type Leave the Oculory room and take the right corridor to an exit door to Skyrim. In here you will find a Falmer tent with a chest inside. Open the world map and find the destination point (screen above). Quest Giver Ask her about the staff, and after a few roundabout conversations, Mirabelle recalls that some Imperials from the Synod were interested in it and came to the College to question them. Ignore it however and focus on the books on the left shelf. To the left (north) is a room with another Dwarven spider. Containment Asking around the college will lead you to the Arch-Mage, Savos Aren who will tell you that Mirabelle mentioned the staff just recently. Revealing the Unseen is an achievement in Elder Scrolls V: Skyrim - Special Edition. The two on the bottom can be fought individually but engaging the Gloomlurker will alert the last Falmer. Go through the door and up the ramp to your right. Turn right at the first junction and you will find a Synod researcher in a corner. Beside the skeleton is the Alteration skillbook, The Lunar Lorkhan. Next Containment Prev Revealing the Unseen - p. 2 New main objective: Focus the Oculory Use the path leading to the upper console (screen above). This can be fixed by going around through. Press the button on each pedestal until the blue mirrors each line up with their respective light beam and all beams are reflected back into the center. At the end of that corridor, you will be ambushed by another Sphere from your right. Head south-east, looking out for Wolves, Bears and Giants on your way. This page was last edited on 19 April 2015, at 19:37. At the top of this ramp will be another Falmer (archer). In the following corridor, there will be another locked door (expert) in the middle right with a Falmer inside. Mzulft Aedrome. This path continues to the left (north) with more chaurus and Falmer encounters. Just to the left (north) from the top of the ramp is a large area that allows proceeding right then left, or straight then right. 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